Principles of Code Sequence (Age 13-16)

Principles of Code: Level 1
Secondary 1 - 4 (Ages 13-16)

Python Fundamentals Through Minecraft

No prior experience with programming or Minecraft is needed for this course. Please note that the focus of this course is to teach fundamental Python programming concepts through Minecraft as an example, and not to use Python to enhance gameplay in Minecraft.

This first course of our Principles of Code sequence introduces our Code Campers to the vocabulary and grammar of coding in the Python language - the fundamental concepts that they must master before moving on to build computer programs that solve practical problems or create real-world apps. With a full-feature language like Python, what Code Campers can do is limited only by their imagination as mobile, web development, artificial intelligence, cloud computing, robotics, financial engineering and bioinformatics are well within reach of the savvy Python programmer.

To help familiarise Code Campers with the basics of programming in the Pythonic context, we have chosen to elucidate these concepts through Minecraft – one of the most iconic, beloved and dare we say, educational (so declares the New York Times) video games of our time.

UPCOMING SESSIONS
3:00pm - 5:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 9, 10, 11, 12, 13
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
3:00pm - 5:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 9, 10, 11, 12, 13
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
4:00pm - 6:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 16, 17, 18, 19, 20
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
10:00am - 12:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 18, 19, 20, 23, 24
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
10:00am - 12:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 18, 19, 20, 23, 24
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
1:30pm - 3:30pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 18, 19, 20, 23, 24
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
1:30pm - 3:30pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 18, 19, 20, 23, 24
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
4:00pm - 6:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 23, 24, 25, 26, 27
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
3:00pm - 5:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 30, 31
Nov 1, 2, 3
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
3:00pm - 5:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 30, 31
Nov 1, 2, 3
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
3:00pm - 5:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 30, 31
Nov 1, 2, 3
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
3:00pm - 5:00pm
Holiday Schedule
5 Weekday classes (2 hrs each):
Oct 30, 31
Nov 1, 2, 3
Location
SGD485
Early Bird*: SGD460
Sign Up
*at least 14 days before the first class
Frequently Asked Questions

“Coding” is synonymous with “programming”. It refers to the art of writing computer code, which are instructions that a computer can follow to solve problems. Practically every facet of technology that we encounter in our daily lives - from online banking systems to video games on our iPhone, from the GPS systems we rely on navigation to the security systems that protect our homes and offices, is created from code.

Communicating with a computer requires the use of a language, just like how communicating with another human being involves the use of a language like English or Korean. The difference is that writing code for a computer in a particular language is a little like speaking to somebody who is absolutely particular about grammar and punctuation - any deviation from a language’s rules results in a computer not being able to accept the programmed instructions. Different computer languages are well-suited to doing different tasks. For example, JavaScript is the undisputed lingua franca of the web, LISP is used extensively by NASA and in Artificial intelligence research while C and FORTRAN finds its adherents in high finance especially in the field of high frequency trading.

Python is one of the world's most popular languages (consistently ranked within the Top 10 in recent years by Tiobe) that is known for its learner-friendly syntax, versatility and ubiquity in the workplace. It is also a language that most of our instructors have had the pleasure of using in the workplace. In addition, students and parents might be interested to know that Computing will be available as an examinable subject for the Singapore "O" levels beginning in 2017 and Python will be the language taught in the curriculum.